This means that every time her fourth ascension passive triggers, she not only deals Electro damage, but applies Electro to the enemy. The amazing thing about this passive is the fact that this passive has no internal cooldown (ICD). Whenever your team's active character performs an Electro-based elemental reaction, Oz will fire off an additional instance of Electro damage. Often, it is a DPS loss to do so.įischl's fourth ascension passive, however, is incredibly powerful. This is usually wasted, since it takes too long to fire a charged shot and aim it at Oz for the damage given to be worth the payoff. Her first ascension passive allows you to make charged shots at Oz in order to deal a sum of Electro damage to enemies. After the transformation ends, Oz is summoned again to deal damage, just like her Skill. It can sometimes be used strategically to close or open gaps between herself and enemies. This is her primary source of damage.įischl's Burst deals a strong instance of Electro damage while allowing Fischl to transform into a raven for a few seconds, which helps reposition her with increased movement speed. Holding her Skill can offer control to Oz's placement, or tapping the Skill input a second time can reposition Oz to a new location. Is has a long cooldown of 25 seconds, but when used in conjunction with her Burst, she can maintain Oz's uptime indefinitely. This means that in order to maximize the efficiency of her Normal Attacks, you have to sacrifice Skill and Burst damage, which usually is not a reasonable trade-off.įischl's Skill summons Oz to her location and deals Electro damage to enemies once per second for 10 seconds. Her damage, elemental application, and energy generation are all top-tier.įischl's Normal Attacks are fairly quick and deal a decent amount of damage, but because she cannot gain elemental infusions, Fischl becomes limited to Physical damage. Thanks to her accessibility in Paimon's Bargains, it is easier to acquire multiple copies over time. Having two Electro characters on the same team establishes Electro Resonance, which further increases the generated energy from Electro-based Elemental reactions.Īll this said, players of all backgrounds should prioritize acquiring Fischl and also maxing her Constellations. This makes Fischl essential to teams with Electro characters who needs lots of energy to use their Bursts consistently, such as Yae Miko. She as among the best energy batteries in the game alongside the Electro Archon, the Raiden Shogun. Usually, including Fischl on a team will reduce the whole team's energy recharge requirements as well. When used in conjunction with Dendro characters, a C6 Fischl's damage skyrockets even higher, due to a combo between the mechanics of Aggravate and her Fourth Ascension Passive (more on this later).įischl's' energy requirements are minimal (120-150% depending on number of Electro units in the team), due to how much energy Oz generates. Being able to do both of these things is what makes characters like Xiangling and Tartaglia so powerful. What makes Fischl so strong, especially at C6, is her ability to continuously apply Electro to enemies at a consistent rate while also dealing impressive damage. As such, this guide will cover her off-field DPS potential exclusively. While some players play her as an on-field attacker, this usually isn't optimal. Summoning Oz occurs with both the use of her Skill and Burst, so Oz's attacks are the bread-and-butter of her kit. For more info regarding elemental reactions, check out the Comprehensive Guide to Elemental Reactions.įischl's' kit is simple, yet elegant: all she needs to do is summon her bird companion, Oz and then let the rest of your team members do their thing. After Fischl has constellations, she becomes one of the best characters in this role.įischl is also an extremely versatile character, being able to carry her weight in damage in practically every team that uses her, and the damage skyrockets further when combined with elemental reactions, especially Quicken/Aggravate. She is available on the standard banner, Paimon's Bargains, and is sometimes offered at rate-up on limited 5-star character banners.įischl is an off-field DPS who usually only needs to take the field for about two seconds at a time, twice per rotation (a rotation is a series of Normal Attack, Skill, Burst, and character swap inputs in a particular order within a certain span of time, often between 20-25 seconds, that can be repeated for maximum DPS output). Fischl first debuted at Genshin Impact's launch.
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